//Nirma Studio Initiative, 2013
//INIT.CPP
//Nirma Engine init
#include <iostream>
#include <math.h>
#include <string>
#include <stdio.h>
#include "maininc.h"

using namespace std;

class Player {
	public:
	string 	name;
	int 	lvl;
	int 	DMG;
	int 	health;
	int 	state;

	void Stat(){
	cout << "==|||  Name   - " << name << "   |||==" << endl;
	cout << "==|||  Level  - " << lvl << "   |||==" << endl;
	cout << "==|||  Damage - " << DMG << "   |||==" << endl;
	cout << "==|||  Health - " << health << "   |||==" << endl;
	}

	Player(){
	name 	= player_name;
	lvl  	= player_lvl;
	DMG  	= player_DMG;
	health 	= player_health;
	}
};

